![]() ![]() Ngreth: Nothing Concrete, but they are under consideration.ĭreamweaver: ( chocolate ice cream.for sure let's go with that.)ĭreamweaver: Question 5 - This question is primarily for Ngreth, as it pertains to items. The more numerical rewards like Experience and currency will likely stay the way they are.ĭreamweaver: Question 4 - Are there any concrete plans to adding older expansion tradeskill rewards to the artisan style overseer missions for example TSS global gems, OOW augments, PoP stuff, GoD stuff, etc. We can have a conversation about adjusting the curve for concrete rewards. ![]() The scaling favors higher tier more than higher level. Ngreth: (people like that chocolate Ice Cream Emoji!) See test patch notes for confirmationĪristo: That's going to work on live servers too!ĭreamweaver: Question 3 - Will the developers consider having higher level or higher tier missions do anything beyond award additional overseer currency? Like more tradeskill items or more collectible summoners or more ornament summoners or more EXP? It seems like the only reward that consistently is scaling up is currency. Ngreth: This is already coming to the game in the April patch. Some of the expansions such as TDS onwards will be awarding a lot less currency than RoF for example & we might be lucky to get maybe one item from currency in-era for those guilds that like to remain in the current expansion on their servers. While I / others do not expect currency awards to be made entirely/fully proportionate to the accelerated rate, a 4x unlock speed with 2x currency rate for example increase seems a very reasonable increase to request. We want the Overseer system to be an evergreen addition to EverQuest.ĭreamweaver: Question 2 - Could the team please look at increasing raid currency rates on Accelerated Unlock Schedule Servers. I worry that "catch up" conjures up the concept that a few weeks of play will max out your characters' benefits from the system. Prathun: Perhaps "supplement" is a better term than "catch up." The Overseer system is meant to reward periodic interaction over the course of months (and if and when we extend the system, years). This is the transcript of the AMA held April 7th, 2020 (or well - more the "prettyfied" log):ĭreamweaver: What features of the new Overseer system do you feel help characters "catch up"? Can you share thoughts on what you feel is a reasonable reward for players to obtain from that system in order to help them catch up?ĭreamweaver: That is your first question! ![]()
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